Population Expanded
FreeCrusader Kings III · v1.19
About
This mod will make the game create a population with more variations of personalities, lifestyles, physical traits, aspects, damages, merits, and flaws. It is fascinating the powerful engine this game has to create a lot of variations and significant particularities, but the game starts mostly with everyone with not many variations.
Examples: it's extremely rare to find a courtier fat; what about blind? And a hunter? I could go on and on... but this is just a tiny example of what I am fixing with this mod—adding more than 50+ variations around the world when the game starts, and every time it repopulates.
Some Considerable Changes/Fixes
Although the list below might make you think this changes will be common to find, it will not, the improvement is VERY smooth, but with a very nice impact along the way, let me mention some:
- Spawn of Hunters, Adventurers, Mystics, more Revelers, Herbalists and Gardeners.
- Spawn of visible fat characters, based on gluttony and lazy traits.
- Spawn of older characters (age 30+) with physical injuries, like one-eyed, one-legged, etc.
- Spawn of older characters (age 30+) with copings developed like drunkard, rakish, etc.
- Spawn of bad reputations like fornicators, deviants, sodomites, etc.
And few more things that will make the population of your world way more variable.
Installation
- Download the ZIP file.
- Unzip inside yours ...Documents\Paradox Interactive\Crusader Kings III\mod\
- Make sure to add to your Playset at the launcher.

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