Ketaros
Ketaros Loot Shining System

Ketaros Loot Shining System

Free

Cyberpunk 2077 · v1.6 · by Ketaros

Screenshots

About

Never miss loot again.

Cyberpunk 2077 patch 2.5 | Cyber Engine Tweaks

Never miss loot again! This mod spawns visual beacons at loot container locations, making it easy to spot every crate, box and stash in Night City. As you explore, the mod builds a persistent catalog of every loot position you discover. Scan an area, toggle beacons on, and watch the world light up with glowing markers pointing you to every piece of loot.

Choose from 6 visual effects (glowstick, red or green laser, tall or medium fire, flare smoke), set the range from 50 m to 300 m, follow the NEAREST pointer on the HUD to the closest container you haven't looted, and clean up the catalog by hand when you need to. The mod ships with a starter catalog of 1,938 mapped containers, and it grows with every play session.

Motivation

I always had this nagging feeling while playing: "Did I check that corner? Was there a container behind that car?" I love exploring every inch of Night City and completing areas 100%, but it's so easy to walk past hidden loot. I wanted a tool that would help me (and others like me) feel confident that we've found everything an area has to offer. No more second-guessing, no more backtracking, just pure completionist satisfaction.

Features

  • Loot beacons: a glowing marker on every cataloged container around you.
  • Persistent catalog: every container you scan is saved and stays mapped between sessions.
  • Starter catalog: ships with 1,938 container positions, so beacons show up from your first session.
  • Looted log: mark a container as looted and its beacon disappears.
  • NEAREST pointer: distance and direction to the closest unlooted container, including which floor it's on.
  • Beacons follow you: they redraw around you after you move 100 m, fast travel or load a save.
  • Auto-detection: containers the game streams in get a beacon instantly while beams are on.
  • 6 visual effects, remembered between sessions.
  • Adjustable range: 50 to 300 m (default 200 m), remembered between sessions.
  • Clean-up tools: add a spot by hand, ignore false positives, or erase a wrong record.
  • Live HUD with your progress, which you can hide with one key.
  • Settings window in the CET overlay.

How To Use

Bind all 8 hotkeys in the CET overlay (Bindings > Ket_LootBeacon) to your preferred keys.

  • Scan for Loot: detects the loot containers loaded around you (within your beacon range) and saves them to the catalog.
  • Toggle Beams: turns the beacons ON/OFF at cataloged positions.
  • Cycle Effect: changes the beacon visual (Glowstick, Red Laser, Green Laser, Fire Tall, Fire Medium, Flare Smoke).
  • Add Position: manually adds your current position to the catalog. Also restores a spot you ignored by mistake.
  • Ignore Position: removes the nearest beacon (within 2 m) and blocks it, so Scan never adds it again. Use it for false positives and respawning or dynamic loot.
  • Mark Looted: logs the nearest beacon (within 2 m) as collected and hides it.
  • Erase Record (new in v1.5): forgets the closest recorded spot within 2 m, whatever it was (cataloged, looted or ignored), as if it had never been scanned. A later Scan can add it again if it's a real container.
  • Toggle Stats Display (new in v1.6): hides or shows the HUD stats box. The beams stay on.

Tips

  • First time in an area: walk around for a moment so the game loads the containers, then press Scan.
  • Enable beacons: press Toggle Beams to see the markers.
  • Collect loot: go to each beacon, loot the container, then press Mark Looted. The beacon disappears.
  • Find the next one: follow the NEAREST line on the HUD. "3 o'clock" means to your right, "12 o'clock" straight ahead.
  • Walk around: new areas automatically show beacons for cataloged positions.
  • A beacon on nothing? Stand on it and press Ignore Position, so it never comes back.
  • Made a mistake? Erase Record clears the closest spot completely: a wrong Mark Looted, a wrong Ignore, or a bad entry.
  • Too many beams? Lower the range in the settings window.
  • Want a clean screen? Toggle Stats Display hides the HUD box while you keep the beacons.

HUD Display (shows when beams are ON)

The HUD sits on the left, below the game's health bar, so it never covers it.

  • CATALOGED: total known loot positions
  • LOOTED: positions you've collected
  • REMAINING: positions still to loot
  • IGNORED: positions you've skipped
  • NEARBY: beacons drawn around you right now
  • NEAREST: distance and clock direction to the closest unlooted container, plus "m up" or "m down" when it's on another floor ("right here" when you're within 2 m)
  • EFFECT: current beacon visual

Settings Window (CET overlay)

Open the CET overlay to find the Loot Beacon window:

  • Status: beacons on/off, how many are nearby, and your catalog, looted, remaining and ignored counts
  • Range slider: 50 to 300 m
  • Show stats display checkbox (same as hotkey 8)
  • Clear looted log: click twice to confirm; every beacon you marked as looted shows again

Range, effect and stats display are remembered between sessions.

Your Data

Everything is stored in bin\x64\plugins\cyber_engine_tweaks\mods\Ket_LootBeacon\data\:

  • loot_catalog.json: every loot position you've discovered (shared by all your saves)
  • looted.json: positions you've already looted
  • ignored_<difficulty>.json: positions you've ignored, kept separately per difficulty (story, easy, hard, very hard)
  • settings.json: your range, effect and stats display choice

Thank You!

This was my very first mod, and I'm excited to keep improving it with the community. Please be kind, I'm still learning! If you have ideas for improvements or new features, or run into any issues, let me know in the comments. Your feedback helps make this mod better for everyone.

Happy looting, chooms! 💛

Installation

Requires:

  • Install CET from Nexus if you haven't already.
  • Extract the contents of this zip to your Cyberpunk 2077 game folder (the bin folder merges with the existing one).
  • Launch the game.
  • Open the CET overlay and bind the 8 hotkeys under Bindings > Ket_LootBeacon.

Updating from an older version

Your looted log, ignore lists and settings are kept. The update ships a fresh loot_catalog.json, so positions you added yourself are replaced by the new starter catalog. If you want to keep your own catalog, back up that file before updating and put it back afterwards.

Changelog

v1.6

  • New hotkey 8, Toggle Stats Display: hides the HUD stats box while the beams stay on. Also a checkbox in the settings window, remembered between sessions.

v1.5

  • New hotkey 7, Erase Record: forgets the closest recorded spot within 2 m, whatever it was (cataloged, looted or ignored).

v1.4 (patch 2.5 update)

  • Beacons follow you: redrawn after moving 100 m, fast travel or a load.
  • NEAREST line on the HUD: distance, clock direction and floor.
  • HUD shows how many beacons are drawn nearby.
  • HUD moved lower so it no longer covers the health bar.
  • Settings window: range slider (50 to 300 m), two-click Clear looted log, and where to bind the hotkeys.
  • Effect and range are remembered between sessions.
  • Fixed: Scan could add containers kilometres away (areas the game had streamed in). It now only catalogs loot within your beacon range.
  • Fixed: the ignore list loaded for an "unknown" difficulty at the main menu, so ignored positions still showed beacons.
  • Fixed: beacons stacked when a container streamed in again.
  • Fixed: Toggle Beams with nothing nearby turned beams on twice.
  • Catalog re-mapped from scratch after the Scan fix.

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