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Crusader Kings 3

Public Mods for the Crusader Kings 3 game.

4 files

  1. This mod adds 9 cultural units to all the Bretons in the world. All the flavor texts presented here and in the mod retain accurate historical information, as carefully choose their stats, so it does not cause any unbalance. I use one of the most advanced LLM(Large Language Model/AI) based on thousands of universities, papers, and encyclopedias. ([b]NOT[/b] ChatGTP).
    Cultural Units Added
    Check the list below for all the units included, I am illustrating their basic stats, and their cost related to % to their base unit type cost. If you want to access all the details, please access this spreadsheet.
      
      
      
      
     Bonus GUI Improvement
    I improved the size and style of the GUI of the information provided when you are considering buying another regiment. 
    F.A.Q.
    - Is this Achievements friendly/compatible?
    Yes, it is!
    - Are you using AI Art?
    YES. I make extensive use of AI Art, and I love it. 😉

    How to Install?
    - Download the .zip file.
    - Extract the file and copy the folder extracted with all its contents to your:
    Documents/Paradox Interactive/Crusader Kings III/mod/ or 
    c:\users\(your user)\documents\Paradox Interactive\Crusader Kings III\mod\ They are the same. location.
    - When you launch the game, at the Pre-Launch App: Go to "All Installed Mods", and click to reload:

    - Make sure to add the mod to your active playset. Have fun! 🙂

    0
  2. This mod adds 9 cultural units to all the Bretons in the world. All the flavor texts presented here and in the mod retain accurate historical information, as carefully choose their stats, so it does not cause any unbalance. I use one of the most advanced LLM(Large Language Model/AI) based on thousands of universities, papers, and encyclopedias. ([b]NOT[/b] ChatGTP).
    Cultural Units Added
    Check the list below for all the units included, I am illustrating their basic stats, and their cost related to % to their base unit type cost. If you want to access all the details, please access this spreadsheet.
      
      
      
      

    Bonus GUI Improvement
    I improved the size and style of the GUI of the information provided when you are considering buying another regiment. 
    F.A.Q.
    - Is this Achievements friendly/compatible?
    Yes, it is!
    - Are you using AI Art?
    YES. I make extensive use of AI Art, and I love it. 😉

    How to Install?
    - Download the .zip file.
    - Extract the file and copy the folder extracted with all its contents to your:
    Documents/Paradox Interactive/Crusader Kings III/mod/ or 
    c:\users\(your user)\documents\Paradox Interactive\Crusader Kings III\mod\ They are the same. location.
    - When you launch the game, at the Pre-Launch App: Go to "All Installed Mods", and click to reload:

    - Make sure to add the mod to your active playset. Have fun! 🙂
    1
  3. This mod adds 9 cultural units to all the Bretons in the world. All the flavor texts presented here and in the mod retain accurate historical information, as carefully choose their stats, so it does not cause any unbalance. I'm using one of the most advanced LLM(Large Language Model/AI) based on thousands of universities, papers, and encyclopedias. ([b]NOT[/b] ChatGTP).
    Cultural Units Added
    Check the list below for all the units included, I am illustrating their basic stats, and their cost related to % to their base unit type cost. If you want to access all the details, please access this spreadsheet.
     
     
     
     

    Bonus GUI Improvement
    I improved the size and style of the GUI of the information provided when you are considering buying another regiment. 
    F.A.Q.
    - Is this Achievements friendly/compatible?
    Yes, it is!
    - Are you using AI Art?
    YES. I make extensive use of AI Art, and I love it. 😉

    How to Install?
    - Download the .zip file.
    - Extract the file and copy the folder extracted with all its contents to your:
    Documents/Paradox Interactive/Crusader Kings III/mod/ or 
    c:\users\(your user)\documents\Paradox Interactive\Crusader Kings III\mod\ They are the same. location.
    - When you launch the game, at the Pre-Launch App: Go to "All Installed Mods", and click to reload:

    - Make sure to add the mod to your active playset. Have fun! 🙂
    4
  4. This mod creates 35 new Court Positions and improves the Graphics for all the court positions at the game adding offices background, lifestyle development, as torsos instead of potraits, icons, stars, and a lot of fun.
    I understand that creating new court positions can destabilize the game big time. This way I am trying at most not to, please let me know after trying the mod if what I am doing makes sense, I think so.

    The total list of 35 positions added.
    Complete Positions List:
    Lord Sheriff
    Marshal Assistant
    Strategist Master
    Fleet Commander
    Master at Arms
    Quartermaster
    Atilliator Master
    Royal Guards Captain
    Royal Engineer
    War Constable
    Court Carthographer
    Court Emissary
    Pursuivant of Arms
    Foreign Affairs
    Herald Embassador
    Court Mathematician
    Master Merchant
    Steward Constable
    Court Bailiff
    Stonemanson Master
    Court Painter
    Court Sculptor
    Court Scriber
    Literature Magister
    Temple Assistant
    Court Librarian
    Court Philosopher
    Court Apothecary
    Grand Winemaker
    Spymaster Assistant
    Barrister Official
    Royal Scourge
    Master Blacksmith
    Stable Ostler
    Pillage School

    All Positions & In-Depth Information
    For more detailed information in depth, the Spreadsheet bellow contains all of it, is what I use to ballance and control while modding:
    https://docs.google.com/spreadsheets/d/17sbANOhSvU2lhAu-gnvXVEzExAcvik0EnQwDYSBdGBo/
    Please, feel free to ask and suggest.
    Court Positions Lifestyle
    In my opinion, a courtier holding an office should be improving on doing it. So far the game only does this with the Court Physician, I am gradually creating Lifestyle Perks that our courtiers will be receiving and leveling up as they hold a court position longer. Here some examples added already:

    Painter & Sculptor (New Traits)
    VERY carefully I added 2 Traits to make the Court Positions Sculptor and Painter makes more sense. They follow similar rarity as Poet, a little more rare. I won't create special events for those 2 traits besides as requirements, as I also not making those traits replace or interrupt the chance of other traits.
    F.A.Q.
    - Is this Achievements friendly/compatible?
    No it's NOT. If you use this mod you wont have any achievements.
     How to Install?
    - Download the .zip file.
    - Extract the file and copy the folder extracted with all its contents to your:
    Documents/Paradox Interactive/Crusader Kings III/mod/ or c:\users\(your user)\documents\Paradox Interactive\Crusader Kings III\mod\ They are the same. location.
    - When you launch the game, at the Pre-Launch App: Go to "All Installed Mods", and click to reload:

    - Make sure to add the mod to your active playset. Have fun! 🙂
    1

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